“Love the background music, character acting, miniatures and maps he provides along with plenty of props and handouts for the gear you gain.
From new players to very experienced players and everyone in between. If you want to full role play, he has you covered. If you are more in it for the story and the fights, but just want to be yourself and talk through your actions, he has you covered there as well.”
S. Jordan
“Chris is fair, he plays each of the NPC's as their character would truly be. The challenges are believable, the threats real. Chris doesn't just offer physical prop's he adds depth with side stories and details that most dm's skip over. If you want to dip deep into the world that DnD offers, see and feel the world described around you, you won't find a better dungeon master.”
B. Halstead
“Chris provides a variety of material and challenges to the party. Story telling can be everything from a video, to speech, to scattered notes you have to piece together. He provides physical media for the team to inspect and leverage, miniatures that fit all characters and enemies, and terrain that includes fog of war and dynamic hazards.”
E. Spitze
[CHRIS] “…helped a lot! I didn't know any rules at all, so everything from what constitutes a "turn", how to find character elements in the Player's Guide (that there even is a Player's Guide), how to think creatively, etc. Also you doing voices for other characters in the campaign helped me enter the world more.
I would recommend Chris' table because of the level of thought, effort and care he puts into it.”
N. Droujinsky
“Chris gives a lot of power to the players. You are not playing a campaign on rails with strict limitations and constraints, he will also let you feel the impact of choices or the frustration of trying to solve puzzles BUT it makes it that much more rewarding when you figure things out or come up with a unique or exciting solution.
I think someone looking for a great story and sandbox type experience would enjoy this table. There is a great balance of RP, worldbuilding, and combat but tends not to over index on any of them if you explicitly want just combat or just RP.”
N. Witmer